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Select microphone ocenaudio
Select microphone ocenaudio







  • Apply a very short fade in at the start and fade out at the end of the clip to prevent a pop when the file first starts.
  • Select the overlapping region across both channels and select create crossfade.
  • Move it to a new channel and move the section to a point slightly past the end of the audio clip (so that it overlaps).
  • Use the cut tool to detach a section from the start of the loop.
  • select microphone ocenaudio

  • Use trim outside selection to remove any excess audio that you don’t want.
  • Use the select tool to highlight the audio you want to loop.
  • What’s more, I’ll be doing it in Audacity which, apart from being pretty darn good, is completely free.

    select microphone ocenaudio

    In this article I’m going to show you how to turn ambient sounds, like engine recordings, background noise or environment audio clips, into seamlessly looping sound effects that you can use in your game.









    Select microphone ocenaudio